Effect presets
Every built-in effect and instrument, and the Channel EQ, has a preset pop-up in its panel’s header. It shows the preset loaded or saved last, with “(edited)” once something changed (“Default” or “Manual” before any preset). Which preset that was is saved with the project, so it shows again when the project reopens, and undoing a preset load takes it back. The arrows step to the previous and next preset.
- Factory presets come with Marbble (the Channel EQ has Flat, Low Cut 80 Hz, Vocal
Presence, Vocal Air, Kick Punch, Snare Crack, Bass Clarity, Acoustic Guitar, Telephone and
Master Polish). User
presets are yours, and every project sees them: they are files in the
presets/<effect>/folder of the settings folder (~/.config/marbble/presetson Linux and macOS,%APPDATA%\marbble\presetson Windows), one<name>.jsoneach. - Save Preset… names and saves the current settings (or updates the user preset that is loaded); Save Preset As… saves a copy under a new name. Saving over an existing name asks first. Rename Preset… and Delete Preset work on the user preset that is loaded.
- Revert goes back to the loaded preset; Reset to “Default” (“Flat” for the EQ) resets everything.
- Loading a preset is one undo step.
- VST3 plug-ins use their own preset browsers; Marbble saves their state with the project and copies it with Copy Plug-in, but has no preset files for them.
Marbble is released under the MIT licence.Source on GitHub.